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RISK
Jul 6, 2004 0:49:01 GMT -6
Post by Tasneem on Jul 6, 2004 0:49:01 GMT -6
I don't know who won to tell you the truth. I've never played it and I just assume everything that my older brother does is stupid. So hey, I have no idea about anything with the game. If you would like to explain it further it would be greatly appreciated.
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Emporer of Alrodria
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RISK
Jul 6, 2004 11:20:55 GMT -6
Post by Emporer of Alrodria on Jul 6, 2004 11:20:55 GMT -6
Ok let me explain...
Now on the bored their are black dots. These represent cities that produce munitions, and other supplies.
The objective of diplomacy is to capture 16 of these "supply centers".
Now one key point is that you may only add new armies and navies in your starting supply centers.
For every supply center you capture you may ad 1 army or navy. And if you lose supply centers you must take off armies or navies.
Now all nations except Russia or England, start with 2 armies, and one navy. Russia starts with 2 armies and 2 navies, and England starts with two navies and 1 army.
Now since their is no dice in diplomacy combat is based around the number of troops each nation has.
The diplomacy bored is split into a number of provinces. Their can only be one army or navy in each province.
Navies may move into any sea or costal province. And armies may move into any province.
Diplomacy is split into seasons and years. The game starts in spring 1902. At the beginning of each session all players write down what they want each army and navy to do. Then Russia reads its moves. If anything Russia decides to do conflicts with anything another player wants to do, then their is combat.
Combat is won based on "support". "Support" is when you order one of your unites to "support"(back up) another of your unites actions. In most cases you support one of your unites to move into a province.
Support may be cut by either attacking the supporting unite, or having an equal amount of support to “hold” the province.
This is basic diplomacy in a nut shell, but what makes the game really interesting is that diplomacy is also about forming alliances and pacts with other players.(which means eventually double crossing your allies ;D)
Sincerly and Respectfully yours Emporer Zachary I
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RISK
Jul 7, 2004 10:18:44 GMT -6
Post by Tasneem on Jul 7, 2004 10:18:44 GMT -6
Oh... I get it somewhat, I'm still a bit confused cause I've never played it before.
All I know is my brother was France and one of his friends were England and they had an alliance together.
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